gemification_admin bekötve

This commit is contained in:
Roo
2026-06-30 08:56:55 +00:00
parent df4a0f07ff
commit cbfb955580
313 changed files with 18490 additions and 2895 deletions

View File

@@ -1,4 +1,5 @@
# /opt/docker/dev/service_finder/backend/app/api/v1/endpoints/admin.py
import logging
from fastapi import APIRouter, Depends, HTTPException, status, Body, BackgroundTasks, Query
from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy import select, func, text, delete, or_
@@ -6,6 +7,8 @@ from sqlalchemy.orm import selectinload
from typing import List, Any, Dict, Optional
from datetime import datetime, timedelta, timezone
logger = logging.getLogger("admin-endpoints")
from app.api import deps
from app.models.identity import User, UserRole, Person # JAVÍTVA: Központi import
from app.models.identity.address import Address
@@ -79,7 +82,7 @@ async def approve_action(
_ = Depends(deps.RequirePermission("settings:edit")),
):
try:
await security_service.approve_action(db, admin.id, action_id)
await security_service.approve_action(db, current_user.id, action_id)
return {"status": "success", "message": "Művelet végrehajtva."}
except Exception as e:
raise HTTPException(status_code=400, detail=str(e))
@@ -420,8 +423,12 @@ async def apply_gamification_penalty(
"""
Gamification büntetés kiosztása egy felhasználónak.
Negatív szintek alkalmazása a frissen létrehozott Gamification rendszerben.
REFAKTOR: Most a GamificationService process_activity() metódusát használja
is_penalty=True paraméterrel, a direkt level módosítás helyett.
A penalty_level (negatív szám) átalakításra kerül penalty_points értékké.
"""
from app.services.gamification_service import gamification_service
# Ellenőrizzük, hogy létezik-e a felhasználó
user_stmt = select(User).where(User.id == user_id)
user_result = await db.execute(user_stmt)
@@ -433,50 +440,54 @@ async def apply_gamification_penalty(
detail=f"User not found with ID: {user_id}"
)
# Megkeressük a felhasználó gamification profilját (vagy létrehozzuk)
gamification_stmt = select(UserStats).where(UserStats.user_id == user_id)
gamification_result = await db.execute(gamification_stmt)
gamification = gamification_result.scalar_one_or_none()
# A penalty_level (pl. -3) átalakítása penalty_points értékké
# A régi rendszerben a penalty_level negatív szint volt (-1, -2, -3)
# Az új rendszerben penalty_points-ban mérjük (abs(penalty_level) * 100)
penalty_amount = abs(penalty.penalty_level) * 100
if not gamification:
# Ha nincs profil, létrehozzuk alapértelmezett értékekkel
gamification = UserStats(
try:
# GamificationService használata a büntetéshez
stats = await gamification_service.process_activity(
db=db,
user_id=user_id,
level=0,
xp=0,
reputation_score=100,
created_at=datetime.now(),
updated_at=datetime.now()
xp_amount=penalty_amount,
social_amount=0,
reason=f"ADMIN_PENALTY: {penalty.reason}",
is_penalty=True,
commit=False, # Ne commitoljon, mert még audit logot is hozzáadunk
action_key=None,
source_type="admin_penalty",
source_id=current_user.id,
)
# Audit log - SecurityAuditLog has actor_id, target_id, payload_before/payload_after
audit_log = SecurityAuditLog(
actor_id=current_user.id,
action="apply_gamification_penalty",
target_id=user_id,
payload_before={},
payload_after={"penalty_points_added": penalty_amount, "reason": penalty.reason},
is_critical=False,
)
db.add(audit_log)
await db.commit()
return {
"status": "success",
"message": f"Gamification penalty applied to user {user_id}",
"user_id": user_id,
"penalty_points_added": penalty_amount,
"total_penalty_points": stats.penalty_points,
"restriction_level": stats.restriction_level,
"reason": penalty.reason
}
except Exception as e:
await db.rollback()
logger.error(f"Failed to apply penalty to user {user_id}: {e}")
raise HTTPException(
status_code=status.HTTP_500_INTERNAL_SERVER_ERROR,
detail=f"Failed to apply penalty: {str(e)}",
)
db.add(gamification)
await db.flush()
# Alkalmazzuk a büntetést (negatív szint módosítása)
# A level mező lehet negatív is a büntetések miatt
new_level = gamification.level + penalty.penalty_level
gamification.level = new_level
gamification.updated_at = datetime.now()
# Audit log
audit_log = SecurityAuditLog(
user_id=current_user.id,
action="apply_gamification_penalty",
target_user_id=user_id,
details=f"Gamification penalty applied: level change {penalty.penalty_level}, reason: {penalty.reason}",
is_critical=False,
ip_address="admin_api"
)
db.add(audit_log)
await db.commit()
return {
"status": "success",
"message": f"Gamification penalty applied to user {user_id}",
"user_id": user_id,
"penalty_level": penalty.penalty_level,
"new_level": new_level,
"reason": penalty.reason
}
# ==================== USER MANAGEMENT (EPIC 10: Admin Frontend) ====================