Files
service-finder/backend/app/services/social_service.py

64 lines
3.4 KiB
Python
Executable File

from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy import select, and_
from app.models.social import ServiceProvider, Vote, ModerationStatus, Competition, UserScore
from app.models.user import User
from datetime import datetime
from app.services.gamification_service import GamificationService
from app.schemas.social import ServiceProviderCreate
async def create_service_provider(db: AsyncSession, obj_in: ServiceProviderCreate, user_id: int):
new_provider = ServiceProvider(**obj_in.dict(), added_by_user_id=user_id)
db.add(new_provider)
await db.flush()
await GamificationService.award_points(db, user_id, 50, f"Új szolgáltató: {new_provider.name}")
await db.commit()
await db.refresh(new_provider)
return new_provider
async def vote_for_provider(db: AsyncSession, voter_id: int, provider_id: int, vote_value: int):
res = await db.execute(select(Vote).where(and_(Vote.user_id == voter_id, Vote.provider_id == provider_id)))
if res.scalars().first(): return {"message": "User already voted"}
new_vote = Vote(user_id=voter_id, provider_id=provider_id, vote_value=vote_value)
db.add(new_vote)
p_res = await db.execute(select(ServiceProvider).where(ServiceProvider.id == provider_id))
provider = p_res.scalars().first()
if not provider: return {"error": "Provider not found"}
provider.validation_score += vote_value
if provider.status == ModerationStatus.pending:
if provider.validation_score >= 5:
provider.status = ModerationStatus.approved
await _reward_submitter(db, provider.added_by_user_id, provider.name)
elif provider.validation_score <= -3:
provider.status = ModerationStatus.rejected
await _penalize_user(db, provider.added_by_user_id, provider.name)
await db.commit()
return {"message": "Vote cast", "new_score": provider.validation_score, "status": provider.status}
async def get_leaderboard(db: AsyncSession, limit: int = 10):
return await GamificationService.get_top_users(db, limit)
async def _reward_submitter(db: AsyncSession, user_id: int, provider_name: str):
if not user_id: return
await GamificationService.award_points(db, user_id, 100, f"Validált szolgáltató: {provider_name}")
u_res = await db.execute(select(User).where(User.id == user_id))
user = u_res.scalars().first()
if user: user.reputation_score = (user.reputation_score or 0) + 1
now = datetime.utcnow()
c_res = await db.execute(select(Competition).where(and_(Competition.is_active == True, Competition.start_date <= now, Competition.end_date >= now)))
comp = c_res.scalars().first()
if comp:
s_res = await db.execute(select(UserScore).where(and_(UserScore.user_id == user_id, UserScore.competition_id == comp.id)))
us = s_res.scalars().first()
if not us:
us = UserScore(user_id=user_id, competition_id=comp.id, points=0)
db.add(us)
us.points += 10
async def _penalize_user(db: AsyncSession, user_id: int, provider_name: str):
if not user_id: return
await GamificationService.award_points(db, user_id, -50, f"Elutasított szolgáltató: {provider_name}")
u_res = await db.execute(select(User).where(User.id == user_id))
user = u_res.scalars().first()
if user:
user.reputation_score = (user.reputation_score or 0) - 2
if user.reputation_score <= -10: user.is_active = False